Subversion: a procedurally-generated city to infiltrate
So this is a game being made by the people who made Uplink and Darwinia. AND it’s a stealth action game. AND it’s set in massive procedurally generated cities?
This might be the perfect game.
Subversion: a procedurally-generated city to infiltrate
So this is a game being made by the people who made Uplink and Darwinia. AND it’s a stealth action game. AND it’s set in massive procedurally generated cities?
This might be the perfect game.
Now that’s cool. Can’t believe it actually goes down...‘office floorplan’ level
Weird, *just last night* I was thinking how awesome it would be to see a port of Sentinel for the iPad. I played mine on...
WOAH. Uplink! That was one of my favorite games back in the day!
(via quietbabylon)
(via quietbabylon) I do this in my dreams.
via // dvint1: This is the same technique that the game The Sentinel used to generate 10,000 Solid Rendered 3D levels on...
design textures, level layouts, models, animations and sound, it managed to fit an entire first-person shooter videogame...
(via quietbabylon)
programming technique where pseudorandom number generators are fed into an algorithm,